First page Back Continue Last page Summary Graphic

# DDX/MI

- ## Provides common implementations of DDX routines

- ## Provides all rendering functions implemented in terms of three primitive operations

- ## Consists of three classes of code

  - Windowing/region code which nearly all servers use
  - Rendering code for uncommon cases (wide primitives)
  - Useless rendering code (miCopyArea)

### Notes: